Ubisoft
Farcry Primal
Directed by Patrick Clair
Produced by Elastic
for Omelet

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Client Ubisoft
Senior Director, Marketing Scott Sappenfield
Senior Brand Manager
 Thomas Seris
Agency Omelet
Creative Director Raul Montes
Creative Director Josh Smutko
Art Director Kate Eglen
Senior Copywriter Jimmy Barker
Producer Matteo Mosterts
Chief Production Officer Dan Ruth
Production Coordinator William Mason
Chief Creative Officer Grant Holland
Executive Creative Director Shannon McGlothin
Production Elastic
Director Patrick Clair
Director of Photography David McFarland
Live Action Producer Kelly Christensen
Production Designer Dan Butts
Editor Devin Maurer
CG Supervisor Andrew Romatz
Lead Nuke artist Shahanna Khan
Matte Painter Maxx Burman
Storyboards Lance leblanc
2D Nuke Artists Maciek Sokalski, Edward Anderson
3D Artists Andrew Romats, Joe Paniagua, Ken Bishop, Christian Sanchez, Adam Newman, Josh Dyer, Jon Balcome, Adam Carter, Andy Wilkoff, Miguel Salek, Ian Ruhfass, Abel, Salazar, Josh Kohlmeir, Michael Bettinardi, Sam Ortiz, Joe Chiechi
Designers Paul Kim, Jeff Han
Motion Designer Raoul Marks
2D Animators Yongsub Song, Raoul Marks
Flame Assistants Kevin Stokes, Gabe Sanchez, Chris Riley
Producer Zach Wakefield
Head of Production Kim Christensen
Executive Producer Belinda Blacklock
Managing Director Jennifer Sofio Hall
Music & Sound Design Echolab
Music Producer Gavin Little
Composer Steve Lynch
Sound Design + Final Mix Gavin Little
Sound Design Assistant Joe McHugh
TV Cutdown Sound Mix Lime Studios
Re recording mixer Matt Miller
Audio Assistant Lisa Mermelstein
Executive Producer Susie Boyajan